Eran High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a broad hat to cover her moderate length brown hair. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in the east. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. After a long history of fighting, Eran and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the east
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Quick Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her fur is beige and curly. Her yellow eyes dart from person to person.
Personality: Quick speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in a small village she learned the ways of the warrior from her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business.
Ideals: Impeccable, Fighting. Flaws: Impulsive. Bonds: Job. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp.
Fargrim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears silk and lounges about seductively. His black hair and beard is wavy and long. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments
History: Born to a Healer, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Roofer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 9000 cp. 1 Masterwork Uncommon Weapon.
Nithther Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a black poncho over his likewise colored trousers and shirt. He wears his black crest down. He has several tiny aquamarine earrings on each ear.
Personality: Nithther is depressed about a lot of things. He tends to be a nihilist. A true patriot, Nithther would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A powerful slaver made him what he is. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it.
Flaws: Depressed. Bonds: Immigrant, Rich, Military, Mentor. Occupation: Cook
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Ida Ramsey, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a grey shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes dart from person to person.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a criminal king-pin and mafia family She has had some formal dancing training, and achieved minor success. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: She feels kind of lost in life; and she wants to meet her childhood hero
Ideals: Philantrophist, Artistic. Flaws: Depressed. Bonds: Adventurer, Criminal record. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 4000 cp.
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