Menny Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a card on it. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Menny was raised in a hard working conservative environment. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has worked as a Soapmaker like her mother before her.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Job, In love, Criminal record. Occupation: Soapmaker
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Draconic, Celestial, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp.
Armara Fate, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is typically in her Mayor uniform. Her purple hair is singed and shortened. Her eyes, though not visible through her cowl, are black.
Personality: She is extraordinarily eccentric. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She went to a religious school and was inspired by the priests there in charitable deeds. She is untrained/undisciplined, which makes her dangerous.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Job, Religious. Occupation: Mayor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Banded mail.
Euphemia Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and usually wears her red robe and has her warhammer always slung over her shoulder. She wears her blonde hair up. Her face is covered beneath a completely black helmet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in the south her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Poor. Occupation: Baker
Voice: Voice breaks
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 5000 cp.
Tomph Warwick, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'5", this woman wears a black shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her hair, while still mostly auburn, has prominent grey streaks. Her hazel eyes are passionate and lively.
Personality: Abrasive and pushy, she has a hard time making friends. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She served in the navy to pay for her family's outstanding loans. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: Someone believes her a fraud; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Military, Criminal record, Enemies. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
Possessions: 1 Masterwork Common Ranged Weapon.
Oppleby Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his brown hair in a flapper bob. His gray unseeing eyes seem to look past you.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born several months after his mother was called into army service. Through the years after Oppleby was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Oppleby's mother didn't care for him much, and the feeling was mutual. During his travels, Oppleby and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oppleby discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Oppleby fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Adventurer, Military. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Fiery yellow corundum (600 gp). Rose (20 gp). Azurite (4 gp).
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