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NPC Generator

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Advanced [show]


Nissa Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue cloak and cross-gartered brown stockings, and carries bastard swords. Her hair, while still mostly auburn, has prominent grey streaks. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She takes great joy in being the best Painter in town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Painter for the past few years.

Motivation: Expand her business; and balancing her hectic life and new painter responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Job, Slave. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Nissa Pingun, Female Gnome Expert 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)8 (-1) 15 (+2)13 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Hematite (4 gp). Carnelian (50 gp). Star rose quartz (50 gp).


Social Check DCs


Three Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin violet vertical stripes and black pants. She is physically well-built. Her beige fur is lengthy and is close to two feet long. She has a tattooed face.

Personality: She has always had a great fascination with Human culture. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Three was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To reunite with her old friends; and to clean up the streets

Flaws: Racist, Impulsive. Bonds: Job, Guardian, Adventurer. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Three Grass, Female Tabaxi Monk 1
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Tûkâ Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, marred by beers. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Tûkâ will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Tûkâ Gladstone, Male Half-Orc Ranger 2
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Wobbles Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan trousers with white and tan striped suspenders. He wears various colorful collared shirts, and carries bows. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a criminal king-pin and mafia family While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Optimist, Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Wobbles Gobblefirn, Male Gnome Commoner 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Auran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Amethyst (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Quillathe Floshem, Female Elf [Permalink]

Personal [hide]

Description: This southern woman wears baggy tan pantaloons and a pastel scarf. Her clothes are grease stained in places. Her white hair is well kept. She wears a mask on her face.

Personality: Quillathe is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is skeptical of what others tell her and is slow to trust.

History: A powerful necromancer made her what she is. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She left for the south, certain she would find work there.

Motivation: Wants a kiss; and to reunite with her old friends

Ideals: Extrovert. Flaws: Shy. Bonds: Poor, Immigrant, Mentor. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Quillathe Floshem, Female Elf Wizard 2
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 80 gp.


Social Check DCs

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