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NPC Generator

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Advanced [show]


Drogo Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: This man dresses in yellow turtlenecks beneath a black coat with tan slacks. He has a penchant for wearing a ring with an oversized emerald on his right hand. With bright black hair and a scraggly beard. His fierce hazel eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure.

Ideals: Persistence. Flaws: Fearful. Bonds: Rich, Has a crush, Adventurer. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Drogo Iathrana, Male Half-Elf Adept 2
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Goblin, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 900 sp.


Social Check DCs


Hamil Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His tied-back hair is white. His eyes are violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hamil took refuge in the large cave and found the beat up warhammer and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Hamil Fastfoot, Male Halfling Warlock 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: Just what you see.


Social Check DCs


Morana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She has a large brown mantle and cape that has been intricately interwoven into her red robe. Her brown hair is well kept. Her gray eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. She also hits on women, regardless of circumstances.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants to get laid; and she would like to get married and retire

Ideals: Gifted. Flaws: Addict. Bonds: Has a crush, In love. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Morana Dankil, Female Dwarf Paladin 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp. Banded agate (13 gp). 1 Average lock.


Social Check DCs


Azzakh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple grey line shooting up and back down. He is bristling with hidden weapons, mostly whips and spears. His black crest is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Azzakh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azzakh. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Criminal record, Attractive. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Azzakh Akambherylliax, Male Dragonborn Paladin 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)17 (+3) 16 (+3)17 (+3)
Skills Athletics +6, Deception +5
Senses Passive Perception 13
Languages Common, Aquan, Gnoll, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Tourmaline (100 gp). Golden yellow topaz (400 gp).


Social Check DCs


River On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple brown robe with green stripes complete with hood. His fur, while still mostly lavender, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: River was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and to protect his home

Ideals: Professionalism. Flaws: Insomniac. Bonds: Guardian, Attractive, Immigrant. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

River On the Mountaintop, Male Tabaxi Wizard 3
Medium (5'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)17 (+3) 11 (+0)12 (+1)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Celestial, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp.


Social Check DCs

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