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NPC Generator

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Advanced [show]


Callie Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a red vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her red boots flare out at the collars. Her Stetson hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born at the edge of vast forest. Callie was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Callie decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Callie managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Nature, Criminal record. Occupation: Shipwright

Voice: Speaks with back of mouth

Attributes [hide]

Callie Swiftwhistle, Female Halfling Expert 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)16 (+3) 13 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Abyssal, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. 3 Smokesticks.


Social Check DCs


Raam Flight, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'7" western man, he typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His hair is purple and curly. He has red eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Guard business at a young age. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He inherited the family business which he has now maintained for 14 years.

Motivation: To be a Unemployed again.

Ideals: Athletic, Logical, Gifted. Bonds: Job. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Raam Flight, Male Tiefling Paladin 3
Medium (5'7") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2700 sp. 1 Silver holy symbol. 1 Climber’s kit.


Social Check DCs


Marastyr Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. She carries a battered monstrous two handed axe and tarnished longbow as well. Her hair is white, silky, and of moderate length. Her eyes are amber and catlike.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She enjoys reading and quiet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Detective

Voice: French accent

Attributes [hide]

Marastyr Eversharp, Female Dwarf Expert 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


River In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear, and sports empty pouches on his belt. His cinnamon fur, when down, is lengthy. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Server business.

History: He was raised in a forest tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He has recently gotten a pet goose that steals things from people.

Motivation: Someone believes him a fraud; and to be a guard again

Ideals: Persistence. Bonds: Job, Nature, Criminal record, Enemies. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

River In the Morning, Male Tabaxi Ranger 1
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 15 (+2)19 (+4)
Skills Investigation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp.


Social Check DCs


Manfred Tindall, Male Human [Permalink]

Personal [hide]

Description: A 5'5" northern man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His golden hair is thinning but still full. His violet eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Laborer, but he was a colossal failure. He then took over the family business and is one of the better Gardener for hire.

Motivation: To end his boredom; and sabotage a competitor

Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Tindall, Male Human Fighter 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. Red garnet (70 gp). 1 Climber’s kit.


Social Check DCs

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