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Advanced [show]


Zephan Death, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of scythes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His dark red hair is heavily combed to the right. His eyes are silver and beady.

Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Blacksmith, Zephan learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Blacksmith.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Zephan Death, Male Tiefling Bard 1
Medium (6'9") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)11 (+0) 16 (+3)18 (+4)
Skills Investigation +2, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 800 sp.


Social Check DCs


Gardain Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He wears brown leather gloves, a brown jacket, and tight pants. His chestnut hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a minor phobia of water and hates getting wet.

History: The child of a Jeweler, who enjoyed hunting, Gardain was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Flaws: Ugly, Disease, Fearful. Bonds: Nature, Criminal record. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Gardain Holderhek, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)16 (+3) 14 (+2)16 (+3)
Skills History +5, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 70 gp.


Social Check DCs


Crampernap Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the east. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Crampernap fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Fighting, Athletic. Flaws: Racist, Impulsive. Bonds: Poor. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Crampernap Boondiggles, Male Gnome Monk 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3

Possessions: 40 pp.


Social Check DCs


Beloril Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has dyed his greying brown hair a little too much giving a sharp brown color. His green eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Beloril grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Flaws: Shy. Bonds: Criminal record, Adventurer, Immigrant. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Beloril Rubyeye, Male Dwarf Warlock 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 1300 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Leshanna Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'5". She wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case, and her gloved hand is found clutching a axe. Her hair is long and auburn with streaks of black, and is pulled back with small blue clips. She wears round tiny glasses practically rammed into her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: When she was but 5 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She now travels the world, in search of power and loot.

Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new hunter responsibilities is difficult

Bonds: Nature, Military, Immigrant, Adventurer, Job. Occupation: Hunter

Voice: French accent

Attributes [hide]

Leshanna Qualanthri, Female Elf Wizard 1
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Draconic, Terran
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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