Dimble Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear tan clothing when he does not wear armor. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.
History: He was born on a small isolated farm. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Fearful. Bonds: Guardian, Immigrant, Nature, Enemies. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Terran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Hecat Violence, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears dark leathers with embroidery. She has no hair. She wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Hecat isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She does not believe in violence as a means to an end. She is a dedicated Tanner but believes her peers are too gung-ho.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and nothing but the best is good enough for her
Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Religious. Occupation: Tanner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 gp. 1 Darkwood Shield.
Oriax Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is red and very short. His black eyes are passionate and lively.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Oriax hails from a village terrorized by dire rats. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Racist. Bonds: Job, Enemies, Religious. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Chalcedony (40 gp).
Fallond Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his spear. His red hair, when down, is lengthy. He has a tattooed face.
Personality: Overbrimming with self-confidence, Fallond isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He pushes his goals aggressively. He is also a coward if confronted.
History: Fallond lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Family. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnome, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
Possessions: 320 gp. Old masterpiece painting (500 gp).
Miles Kirby, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He is bald on top and has large white tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.
History: Born in the north his family was never financially stable. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 sp. 3 Antitoxin.
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