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NPC Generator

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Advanced [show]


Emerald Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with Stetson hat. His cinnamon fur is knotted and matted. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Emerald embodies much of what other species detest in the Tabaxis. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Emerald studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Emerald Candle, Male Tabaxi Wizard 1
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 600 sp.


Social Check DCs


Charles Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. He has moderate length black hair. He has several tiny emerald earrings on each ear.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Impulsive. Bonds: Attractive, Rich, Enemies, Religious. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Charles Ramsay, Male Human Warrior 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 8 (-1)11 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Freshwater pearl (4 gp).


Social Check DCs


Enidda Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tattered old clothes. She wears a wide-brimmed hat to cover her moderate length blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is overprotective of those who hire her services. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Enidda was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. A gypsy cursed her at a young age, leading to her ugly appearance. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Poor, Adventurer. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Enidda Bafflestone, Female Gnome Warlock 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Eleanor Law, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a hand crossbow on her belt. She is portly but not overly obese. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes are likewise violet.

Personality: Prone to second guessing herself, she comes off as nervous. She is a very good compulsive liar and kleptomaniac.

History: She was born in the west, but her parents moved at a very young age to the north. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eleanor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eleanor. She left for the west, certain she would find work there.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Criminal record, Immigrant. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Eleanor Law, Female Human Bard 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)17 (+3) 16 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Ignan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Ahlyssa Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears silk and lounges about seductively. Her hair is long and blonde with streaks of red, and is pulled back with small violet clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with lycanthropy at a very young age, Ahlyssa has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She doesn't get along with people that don't share her tastes; and to get a good night's sleep

Ideals: Impeccable. Flaws: Insomniac, Disease. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Ahlyssa Dalanthan, Female Half-Elf Commoner 4
Medium (4'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 22000 cp.


Social Check DCs

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