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Advanced [show]


Chay Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He typically wears white cloth garments or leather armor. His blonde hair is drawn into a tight pony tail with a card scrunchie. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He served in the navy to pay for his family's outstanding loans. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Family, Military. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Chay Jamjar, Male Halfling Commoner 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 800 sp. Silver comb with moonstones (200 gp).


Social Check DCs


Mishann Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears baggy black pantaloons and a blue scarf, and sports empty pouches on her belt. She sports a flattop crest cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: When she was but 7 years old her parents immigrated from the north. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying sister.

Motivation: To protect her home.

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Guardian, Immigrant. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Mishann Dhyrktelonis, Female Dragonborn Fighter 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 160 pp. Violet garnet (600 gp). 2 Antitoxin.


Social Check DCs


Anselm Branson, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is generally well dressed albeit a few years behind the times. His golden hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Criminal record. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Anselm Branson, Male Human Commoner 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Qualen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He is portly but not overly obese. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and Qualen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Criminal record, Nature, Job. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Qualen Horcusporcus, Male Gnome Druid 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 20 (+5)11 (+0) 11 (+0)13 (+1)
Skills Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp.


Social Check DCs


Reirak Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He very much looks the part of a Carter. His hair is cut close to his head. His amber eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Carter. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Pacifist. Bonds: Job, Rich, Enemies. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Reirak Caebrek, Male Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 600 sp.


Social Check DCs

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