Synthrin Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red crest. She wears a weathered and beat up set of banded mail beneath an oversized green coat. She has a hunchback. Her crest is red and curly. Her thin eyebrows rest above her beady red eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Synthrin was born in the south. At a young age she loved to build and create. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and she has money and likes to spend it
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
Tawna Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a lot of dark rich colors, with gold accents. Her white hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a minor phobia of water and hates getting wet.
History: Tawna was born with her mother's beautiful face. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is wracked by social anxiety; and she is not mentally stable, and does not behave rationally
Flaws: Shy, Fearful, Insane. Bonds: Attractive. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 400 sp. Large well-done wool tapestry (200 gp). 1 Banded mail.
Nuthra Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'7". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and her gloved hand is found clutching a dagger. She wears her copper crest down. Her skin is flawless and her gold eyes scan people very quickly.
Personality: This woman loves music and to teach people music more than just about anything. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Unemployed arts, while her mother instructed her in etiquette, music and courtly manner. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Nuthra never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Money/treasure; and she is greedy
Ideals: Artistic, Optimist. Bonds: Rich, Attractive, In love. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Aquan, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp.
Arannis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a tan and grey handkerchief worn on his right side. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Arannis lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.
Motivation: To unite with his sister; and he has money and likes to spend it
Ideals: Gifted. Flaws: Disease, Insane. Bonds: Family, Rich. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Heian Floshem, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'5" and is renowned for his bright tan suits and hats. He wears his auburn hair down. He wears round tiny glasses practically rammed into his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the west to a Miller, Heian learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.
Motivation: Sabotage a competitor; and obtaining odd cultural elven artifacts is his passion
Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 8 (-1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1400 sp. Onyx (80 gp). Blue quartz (9 gp).
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