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NPC Generator

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Advanced [show]


Azza Revile, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a green costume with the symbols of the sun god on her torso. Her hair is blue and curly. She is very pretty but has cold, dead eyes.

Personality: She likes to make people angry or surprised. She is able to fit into much smaller and tighter spaces than normal.

History: She got into the Jeweler business at a young age. While studying, she fell in love. They married and had a son. She has worked as a Jeweler like her father before her.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, In love. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Azza Revile, Female Tiefling Expert 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)16 (+3) 11 (+0)20 (+5)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Mordai Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. He has styled his chestnut hair well, parting it to the left. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Mordai Bedlam, Male Tiefling Bard 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 600 sp.


Social Check DCs


Bertram Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white tunic with green highlights, and long brown pants that bunch up around his shoes. He has shaved his head bald. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He would rather hide behind his crafts than deal with other people.

History: Born in the north to a Baker, Bertram learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: Tiefling compassion; and he is unsatisfied with his job

Ideals: Joker, Artistic. Flaws: Shy, Racist. Bonds: Job, In love. Occupation: Baker

Voice: Sore throat, cough

Attributes [hide]

Bertram Tosscobble, Male Halfling Expert 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Mumpena Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a blue vest and prefers black and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. Her long silver hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She seems to be bored by most things; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Mundane, Impulsive. Bonds: Military, Criminal record. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mumpena Gimlen, Female Gnome Adept 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 170 gp. 1 Hourglass.


Social Check DCs


Oloric Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his shortbow ready. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are green.

Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Oloric Balderk, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)10 (+0) 9 (-1)14 (+2)
Skills History +2, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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