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Advanced [show]


Gargax Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. His crest is short and red. His eyes are red and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a great chef.

History: A powerful necromancer made him what he is. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Gargax Xephyrbahnor, Male Dragonborn Druid 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp.


Social Check DCs


Shag Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black armored body suit, with a simple tan line shooting up and back down, and a wedding ring on his left hand. His white hair and beard is wavy and long. His eyes are blue.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Shag grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's looking for his big break

Ideals: Disciplined. Flaws: Hedonist. Bonds: In love, Adventurer. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Shag Kendal, Male Half-Orc Ranger 1
Medium (6'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)9 (-1) 10 (+0)8 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Nordak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fancy grey suit. He is an epitome of beauty. His white hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Fisher, but he was a colossal failure. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Nordak Dankil, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 8 (-1)9 (-1)
Skills Nature +4, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 6000 cp. 1 Masterwork studded leather.


Social Check DCs


Anselm Berkeley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. He is bald on top and has large chestnut tufts of hair around his ears. He has several tiny opal earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Scribe.

Motivation: He is terrified, and will act out of fear; and he is greedy

Ideals: Fighting. Flaws: Ugly, Fearful, Antagonistic. Bonds: Rich, Job. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Anselm Berkeley, Male Human Wizard 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. Blue quartz (15 gp).


Social Check DCs


Elizabeth Bradley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a perfectly clean shirt and pair of pants. Her chestnut hair is cut short with large spiked bangs in the front. This green eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Elizabeth embodies much of what other species detest in the Humans. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of northern immigrants she idolized her mother. Elizabeth was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Elizabeth decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was granted psionic powers by her dying brother.

Motivation: She has decided she is irredeemable.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Elizabeth Bradley, Female Human Expert 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs

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