Roge Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Pacifist. Flaws: Emotional. Bonds: Slave, Nature, Criminal record. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp. Jasper (70 gp).
Baern Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His red hair is singed and shortened. His green eyes are slightly larger than normal.
Personality: Baern speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baern fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Farmer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 pp. 1 Masterwork Light steel shield.
Shivering Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman likes to wear brown tank tops with grey skirt. She wears a feathered hat to cover her moderate length cinnamon fur. Her face is scarred and worn.
Personality: She dislikes all the random violence that takes place in the south. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a Scribe, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions
Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Efferil Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in yellow turtlenecks beneath a violet coat with brown slacks. His moppish brown hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. He is used to getting what he wants. In part because he is a meticulous planner.
History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting, Professionalism. Bonds: Rich, Criminal record. Occupation: Marshal
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 200 gp.
Eleanor Wesley, Female Human [Permalink]
Personal [hide]
Description: She wears a grey collared shirt and green skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt, and she perpetually has her sickle ready. She wears a feathered hat to hide her balding. Her eyes are likewise blue.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born at the edge of vast desert. Like her father and her brother before her, after school she went straight into learning to become a Carter. She has never given up on her painting dream.
Motivation: Retire the richest woman in the south; and to be a mercenary again
Ideals: Fighting, Artistic, Entrepeneur. Bonds: Job, Nature. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
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