Imsh Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'6" northern man, he wears rags and sports a simple walking cane. His white hair is slicked back into a classic pompadour. His amber eyes dart from person to person to random spaces in the air.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Imsh was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Artistic, Logical. Flaws: Racist. Bonds: Poor, Family, Adventurer. Occupation: Masseuse
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Buckler.
Arara Woodhouse, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a simple violet robe with white stripes complete with hood. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her moppish chestnut hair is in a traditional bowl cut. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She also hits on women, regardless of circumstances.
History: Arara was born in the west. At a young age she loved to build and create. Cursed with a spirit at a very young age, Arara has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's attracted to the PC; and several ex partners dislike her way of doing things and want revenge
Ideals: Persistence. Flaws: Cynical, Disease. Bonds: Has a crush, Enemies. Occupation: Server
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 3000 sp. Golden yellow topaz (200 gp). Black pearl (200 gp). Violet garnet (200 gp).
Oloric Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy blonde hair. His amber eyes are slightly larger than normal.
Personality: Eccentric and domineering, Oloric will drive conversation. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Oloric was born the youngest of three triplets. His father was a soldier and died while he was still young. Oloric was left his father's suit of armor and trained in its use and care. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Extrovert. Bonds: Criminal record, Family, Military. Occupation: Assassin
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Mamnen Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His silver hair is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Mamnen was raised in a hard working conservative environment. Mamnen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Nature, Job. Occupation: Blacksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. 4 Tanglefoot bags.
Chaedi Ariessus, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman dresses in collared shirts and wears a proper scarf over her head, and a wedding ring on her left hand. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are gray.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. By chance she met her brother recently and the two have been together since.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and marry her brother to traveling adventurers
Ideals: Optimist. Bonds: In love, Immigrant, Family, Debt. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
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