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Advanced [show]


Elaim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. His red hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. When Elaim reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Flaws: Insomniac, Secretive, Ugly. Bonds: Immigrant, Military. Occupation: Performer

Voice: Whispers

Attributes [hide]

Elaim Strongheart, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 12 (+1)8 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Hourglass.


Social Check DCs


Qemuel Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light black in addition to tight pants. He has styled his silver hair well, parting it to the left. His red eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a pair of adventurers, Qemuel grew up listening to his mother's many stories. In his 17th year, his parents were killed by a dire rats raid, leaving Qemuel alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer, Rich. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Qemuel Idea, Male Tiefling Aristocrat 3
Medium (5'6") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kansif Clayden, Female Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a fine chain shirt which she covers with black colored cloaks and clothing. She has moderate length auburn hair. Her face is scarred and worn.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Kansif was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Kansif decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Seeks redemption.

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Kansif Clayden, Female Half-Orc Aristocrat 1
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. Chrysoberyl (140 gp).


Social Check DCs


Griselda Royal, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, constantly wearing a grey suit, yellow shirt, and blue tie. Her hair is auburn and curly. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She misses her home and complains about the freezing weather, even in summer.

History: She was born several months after her father was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Beggar. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Bonds: Attractive, Job, Immigrant, Military. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Griselda Royal, Female Human Wizard 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 130 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Vola Wallace, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt. Her brown hair is braided into rings. Her eyes are violet and catlike.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Around other people she will do her best to conceal her emotions and appear jolly.

History: She got into the Bowyer business at a young age. Her homeland was ravaged by war and she spent much of her life rebuilding it. She struck the Bowyer job and began her own company from there.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Flaws: Shy, PTSD. Bonds: Adventurer, Job. Occupation: Bowyer

Voice: Nasally tone

Attributes [hide]

Vola Wallace, Female Half-Orc Bard 2
Medium (6'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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