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NPC Generator

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Advanced [show]


Bertram Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a hunchback. His hair is brown and very short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Flaws: Ugly, Insomniac, Impulsive. Bonds: Rich. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Bertram Sherwood, Male Human Barbarian 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp. Freshwater pearl (12 gp).


Social Check DCs


Urshar Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is renowned for her bright brown dresses and hats. Her silver hair is matted, messy, and big. Her fierce green eyes like to dwell on things.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the west.

Ideals: Philantrophist, Logical, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Urshar Goldfinder, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1300 sp.


Social Check DCs


William Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. He wears a colorful flower in his auburn hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Half-Elven culture. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 17th year, his parents were killed by a drow raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: A deep hatred of drow.

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Attractive, Religious, Enemies. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

William Raethran, Male Half-Elf Aristocrat 4
Medium (5'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 42 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)14 (+2) 11 (+0)19 (+4)
Skills History +4, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. Rose (70 gp). Bloodstone (70 gp). Zircon (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thorpe Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a red cloak and cross-gartered white stockings. His head has been shaved. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.

History: Thorpe was born in the south. At a young age he loved to build and create. Cursed with unlife at a very young age, Thorpe has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac; and to get a good night's sleep

Ideals: Persistence. Flaws: Ugly, Shy, Lazy, Disease. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Thorpe Kettlewhistle, Male Halfling Aristocrat 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 16
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)8 (-1) 15 (+2)15 (+2)
Skills Acrobatics +7, Survival +4
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +4

Possessions: 1000 cp. Jet (50 gp).


Social Check DCs


Ogbur Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. His moppish black hair is in a traditional bowl cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Ogbur Wakefield, Male Half-Orc Monk 1
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +5

Possessions: 800 sp. Deep blue spinel (300 gp).


Social Check DCs

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