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NPC Generator

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Advanced [show]


Nikki Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is golden, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She takes great joy in being the best Carpenter in town.

History: Nikki was raised in a hard working conservative environment. She worked as a nervous Carpenter and found it very stressful. She ran away from her former home and has been making her living as a Carpenter for the past few years.

Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and a need for knowledge about a nearby landmark

Bonds: Adventurer, Attractive, Religious, Job. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Nikki Nimblefingers, Female Halfling Monk 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anselm Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow deerstalker hat and yellow clothes, and carries nunchakus. His brown hair is long and unkept. He has gleaming, smiling violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Family, Rich, Mentor. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Anselm Kitchur, Male Half-Elf Aristocrat 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Trym Tindall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tattered old clothes. His head has been shaved. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trym's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Flaws: Ugly, Addict, Antagonistic, Insomniac. Bonds: Mentor. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Tindall, Male Human Expert 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 600 sp.


Social Check DCs


Nala Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her red crest in a pixie cut. Her eyes are likewise gold.

Personality: Nala speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nala is combative with any and all who dare try her patience in the slightest.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Nala took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Justice, Gifted. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: German accent

Attributes [hide]

Nala Chumbyxirinnish, Female Dragonborn Barbarian 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Mary Cotton, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She prefers to wear grey clothing when she does not wear armor. She has wavy chestnut hair. She has several tiny jet earrings on each ear.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world.

Ideals: Joker, Justice, Logical. Flaws: Insane. Bonds: Rich. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Mary Cotton, Female Human Fighter 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs

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