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Advanced [show]


Mary Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'0" western woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has slicked back auburn hair. She has violet eyes and a yellow hat with a brown feather.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is harsh and unforgiving.

History: She served in the navy to pay for her family's outstanding loans. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by orcs. Mary was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Wishes to resurrect an old love; and many orcs want her driven away

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Military, Enemies, In love. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Mary Cithreth, Female Half-Elf Warrior 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)17 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 160 gp.


Social Check DCs


Mary Sharps, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a grey coat over a red low-cut shirt, and a Stetson hat upon her head. She has brown hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When she's not drinking or sleeping the drinks off, she's doing writing.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mary took refuge in the old dungeon and found the beat up scythe and armor she uses now. She has never given up on her writing dream.

Motivation: She is unsatisfied with her job; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Mary Sharps, Female Human Monk 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 40 gp.


Social Check DCs


Tiaathque Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her black hair is lengthy and is close to two feet long. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants revenge against drow; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Job, Enemies. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Tiaathque Teinithra, Female Elf Barbarian 2
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)17 (+3) 10 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Terran, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 7000 cp. Deep blue spinel (600 gp). Red garnet (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Jarsali Nailo, Female Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her tied-back hair is golden. She has amber eyes and a blue hat with a brown feather.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She then took over the family business and is one of the better Merchant for hire.

Motivation: To clean up the streets; and wants to open a new tavern

Flaws: Shy, Disease. Bonds: Adventurer, Job, Guardian. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Jarsali Nailo, Female Elf Wizard 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)15 (+2) 14 (+2)18 (+4)
Skills Intimidation +6, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Kelter Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is well dressed, constantly wearing a white suit, blue shirt, and green tie. He keeps his long golden hair kept up in a rat tail. He has hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.

Ideals: Logical. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Kelter Goodbarrel, Male Halfling Commoner 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Athletics +0, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 140 gp.


Social Check DCs

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