Gilthur Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears brown leather gloves, a brown jacket, and tight pants. His auburn hair is lengthy and is close to two feet long. He has gleaming, smiling blue eyes.
Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic, Addict. Bonds: Military, Slave. Occupation: Laborer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Halfling, Draconic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 140 gp.
Xanaphia Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her brown hair is cut short with large spiked bangs in the front. She is very pretty but has cold, dead eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised by priests from a young age. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.
Motivation: She is compelled to act according to her religious beliefs; and to unite with her sister
Ideals: Justice. Bonds: Attractive, Family, Religious, Mentor. Occupation: Junk Dealer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Jasper (50 gp).
Sammal Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears dark leathers with embroidery. His chestnut hair is heavily combed to the left. He has a dull look in his black eyes.
Personality: Calm and collected, he is a well trained Architect. He feeds upon the attention of others.
History: Sold as a small child to a wizard, Sammal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Athletic. Bonds: Job, Attractive, Mentor, Family. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1200 sp.
Mara Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear yellow clothing when she does not wear armor and is in decent physical shape. Her hair is white and curly. Her amber eyes dart from person to person.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She hasn't been sleeping well lately.
Motivation: She is greedy; and money/treasure
Ideals: Gifted. Flaws: Impulsive, Antagonistic, Insomniac. Bonds: Rich. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 10000 sp. Red spinel (120 gp). Amethyst (120 gp). Moss agate (8 gp). Banded agate (8 gp).
Beatrice Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman wears a simple violet robe with black stripes complete with hood. Her clothes are grease stained in places. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When she's not drinking or sleeping the drinks off, she's doing music.
History: Born to a poor family in the city she treasured whatever gifts she got. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Joker, Artistic. Flaws: Fearful. Bonds: Poor, Immigrant. Occupation: Junk Dealer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Amethyst (60 gp). Tourmaline (60 gp). Zircon (80 gp).
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