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Advanced [show]


Muggrish Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white small hat and white clothes. He is physically well-built. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He became a Bounty Hunter soon after.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Optimist, Logical. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Muggrish Clinton, Male Half-Orc Rogue 2
Medium (5'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1 Superior lock.


Social Check DCs


Maynild Norton, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'11". She wears professional attire. Her long chestnut hair reaches down to her waist. Her gray eyes dart from person to person.

Personality: She acts crazy and hedonistic. She misses her home and complains about the freezing weather, even in summer.

History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Maynild took refuge in the ruined castle and found the beat up shield and armor she uses now. She left for the east, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she loathes her own lifestyle

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Immigrant, Nature. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Maynild Norton, Female Human Barbarian 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 8 (-1)8 (-1)
Skills Arcana +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. 1 Simple lock.


Social Check DCs


Tûmhom Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a white and pastel robe with the hood down. His hair is long and auburn with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His eyes are blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Tûmhom was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Impulsive. Bonds: Family, Adventurer, Job. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Tûmhom Clive, Male Half-Orc Barbarian 1
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)10 (+0) 17 (+3)14 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 90 gp. Chalcedony (30 gp).


Social Check DCs


Vrondiss Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He is bristling with hidden weapons, mostly rapiers and axes. He keeps his long brass crest kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. Vrondiss was born on a far southern desert where he grew up under the tutelage of his mother, an expert Spy. He has dedicated himself to building a better kind of golem.

Motivation: He's attracted to the PC.

Flaws: Shy. Bonds: Attractive, Criminal record, Has a crush, Adventurer, Immigrant. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Vrondiss Ghaallixirn, Male Dragonborn Paladin 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)9 (-1) 11 (+0)17 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 80 gp. Iolite (30 gp). Rhodochrosite (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Hadwisa Hastings, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her tied-back hair is blonde. She has gray eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Hadwisa was born with her father's beautiful face. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Since then, she has sought to make the best of life.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Family, Criminal record. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Hadwisa Hastings, Female Human Fighter 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs

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