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NPC Generator

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Advanced [show]


Ida Wakefield, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her blonde hair is knotted and matted. Her brown eyes dart from person to person.

Personality: She can speak with the recently deceased. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Ida studied abroad. She worked as a nervous Sage and found it very stressful. She has worked as a Sage like her mother before her.

Motivation: Sabotage a competitor.

Ideals: Gifted, Extrovert. Bonds: Immigrant, Job. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Ida Wakefield, Female Human Monk 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Meena Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is red and curly. Her violet unseeing eyes seem to look past you.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in a small island village. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Rich, Nature. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Meena Miggledy, Female Gnome Rogue 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp. 2 Antitoxin.


Social Check DCs


Eberk Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy grey suit. His hair, while still mostly golden, has prominent grey streaks. He has a dull look in his blue eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Eberk took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Insomniac, Addict. Bonds: Attractive, Job, Family. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Eberk Balderk, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Gomory Love, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is unkempt and raggedy. She has gold eyes and a green hat with a tan feather.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. The war was a terrible time for her, and Gomory does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a poor family in the city she treasured whatever gifts she got. When Gomory reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life.

Ideals: Passionate. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Gomory Love, Female Tiefling Aristocrat 2
Medium (4'8") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Auran, Goblin, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 200 sp. Solid gold idol (500 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Qemuel Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a green broad hat and green clothes. He wears his red hair down. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the south. Qemuel was born on a far southern desert where he grew up under the tutelage of his mother, an expert Locksmith. He is searching for what he claims is his rightful reward.

Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero

Flaws: Shy, Fearful. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Qemuel Mercy, Male Tiefling Monk 3
Medium (5'8") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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