Semyaza Absence, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is renowned for her bright green dresses and hats. Her red hair is lengthy. She has black eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She feeds upon the attention of others.
History: She comes from a rich northern family. She has chosen to use the inheritance that was left to her frivolously. She used her abilities to trick people and travel the world for free.
Motivation: Further expansion of business; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy. Bonds: Attractive, Rich, Criminal record, Job. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 110 gp. Hematite (14 gp). Blue quartz (14 gp).
Cloud Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown shirt with thin blue vertical stripes and black pants. His orange fur is lengthy. His thin eyebrows rest above his beady blue eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of dire rats once and for all.
History: Born to a Ploughman, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of dire rats; and many dire rats want him driven away
Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Unemployed
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Just what you see.
Fallthra Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She is portly but not overly obese. She wears her red hair down. She wears large thick round spectacles.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Fallthra was born the youngest of three triplets. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Unemployed and was forced into it by her family; and marry her brother to traveling adventurers
Ideals: Athletic. Flaws: Hedonist, PTSD. Bonds: Attractive, Family. Occupation: Unemployed
Voice: American accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Thradal Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His hair is silver and curly. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His job bores him to no end. He has decided to make it more interesting.
History: He was born in a small island village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Someone believes him a fraud; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Poor, Adventurer, Criminal record, Nature, Enemies. Occupation: Spice Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. Aquamarine (500 gp). Aquamarine (500 gp).
Ozyman TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is black and curly. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Justice. Flaws: Selfish. Bonds: Slave. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 9 (-1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
