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NPC Generator

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Advanced [show]


Cecily Clive, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She has a large brown mantle and cape that has been intricately interwoven into her tan robe. She has wavy red hair. Her ears are large.

Personality: She will rave to anyone who will listen. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Cecily studied abroad. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Justice, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Cecily Clive, Female Human Warrior 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)17 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp. 1 Silk rope.


Social Check DCs


Shadow Running, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is wearing a tight brown one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. He has done his best to style his red fur to look like a famous performer. His eyes are yellow and catlike.

Personality: He speaks before he thinks and is too direct. Shadow enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.

Motivation: He seems to be bored by most things; and he is a bit of a kleptomaniac

Flaws: Impulsive, Hedonist, Antagonistic, Mundane. Bonds: Criminal record. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Shadow Running, Male Tabaxi Adept 1
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Ownka Van Es, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'8", this woman wears a worn and beaten armor. She keeps her long chestnut hair kept up in a rat tail. This amber eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ownka grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ownka. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a strong sense of loyalty to dwarven people

Ideals: Disciplined. Flaws: Insomniac, Racist. Bonds: Religious, Criminal record. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Ownka Van Es, Female Half-Orc Expert 2
Medium (5'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Cockaby Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is auburn. His amber eyes are slightly larger than normal.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Disciplined. Flaws: Insomniac. Bonds: Rich, Religious. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Cockaby Wildwander, Male Gnome Fighter 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Delg Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey tunic with tan highlights, and long pastel pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. He has moderate length brown hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Navigator business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He has decided he is irredeemable; and he wants revenge against orcs

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Delg Burrowfound, Male Dwarf Barbarian 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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