Spring Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He is portly but not overly obese. His orange fur is unkempt and raggedy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the west his family was never financially stable. A gifted student he started as a Knight, but he got bored and became a Interpreter. He's also a talented Knight, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and to be a knight again
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Interpreter
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 gp. 1 Darkwood Buckler.
Seere Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy dark red stubble. She is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. She has a hunchback. She keeps her long dark red hair kept up in a rat tail. She tend to wears goggles to shield her eyes.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born several months after her father was called into army service. Seere was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Seere decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: A rival would like her out of the picture.
Flaws: Ugly, Fearful. Bonds: Rich, Criminal record, Military, Family. Occupation: Roofer
Voice: Squeaky
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 70 gp.
Callie Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Callie hails from a village terrorized by giants. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She now owns her own business.
Motivation: She is unsatisfied with her job; and a deep hatred of giants
Ideals: Passionate. Bonds: Rich, Enemies, Job. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Chassath Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor, and she perpetually has her flail ready. Her silver crest is smooth and relatively long. Her gold eyes are passionate and lively.
Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She is the product a well kept family trust fund and as such has never really known need. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered giants who tried to eat her hand. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insane. Bonds: Rich, Enemies. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 400 sp.
Euphemia Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has no hair. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to her, and she is able to talk to them.
History: Euphemia was born the youngest of three triplets. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 pp.
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