Wobbles Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, tan, dusty cloak. His golden hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Wobbles will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north to a Stableman, Wobbles learned a great deal about his mother's area of expertise. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Undercommon, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Peridot (20 gp). Brown-green garnet (150 gp). Freshwater pearl (4 gp).
Boddynock Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His auburn hair, when down, is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He acts crazy and hedonistic. He enjoys reading and quiet.
History: Sold as a small child to a necromancer, Boddynock was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.
Motivation: To end his boredom; and to share knowledge with the world
Ideals: Logical. Flaws: Addict, Hedonist. Bonds: Mentor. Occupation: Herbalist
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Peren Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and wears a simple yellow robe with blue stripes complete with hood. He has styled his black hair well, parting it to the left. His eyes are a pleasant violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born the only child of a wealthy merchant. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to unite with his sister
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 6000 cp. Jade (130 gp).
Myev Home, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears tight fitting clothing which further accentuates her frame, and a wedding ring on her left hand. Her golden hair is heavily combed to the left. Her eyes are likewise green.
Personality: She can speak with the recently deceased. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Myev hails from a village terrorized by brigands. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother
Ideals: Gifted, Artistic. Bonds: Attractive, In love, Family, Enemies. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Masterwork studded leather.
Irann Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She wears a fancy blue dress. She wears her blonde hair down. She has a tattooed face.
Personality: She is irascible and easily irritated. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When Irann reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a fortune-teller and was forced into it by her family
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Family. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp. Silver ewer (60 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!