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Advanced [show]


Purson Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He very much looks the part of a Map Maker. His hair is chestnut and curly. His eyes are a pleasant black.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Insomniac. Bonds: Job, Religious, Enemies. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Purson Wrath, Male Tiefling Barbarian 1
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Kristryd Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'3" and dresses well, typically a more casual-formal manner. Her right hand appears badly burned and disfigured. She has done her best to style her red hair to look like a famous performer. This brown eyed easterner is not easily forgotten.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kristryd took refuge in the large cave and found the beat up mace and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Kristryd Holderhek, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)16 (+3) 12 (+1)6 (-2)
Skills Nature +5, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Aquan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 290 gp. Rock crystal (80 gp).


Social Check DCs


Dell Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her silver hair in a flapper bob. Her eyes are likewise hazel.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born to a criminal king-pin and mafia family Dell abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like her out of the picture.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Criminal record, Adventurer. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Dell Glenfellow, Female Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 14 (+2)8 (-1) 17 (+3)10 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alston Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan tunic with blue highlights, and long white pants that bunch up around his shoes. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.

History: Alston was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers.

Bonds: Family, Military, Job, Immigrant. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Alston Ironhide, Male Gnome Expert 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Rose (50 gp).


Social Check DCs


Norkruuth Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his brass crest. His red unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Norkruuth was born with his father's beautiful face. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Opinionated. Flaws: Disease. Bonds: Slave, Attractive, Job. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Norkruuth Argenthrixus, Male Dragonborn Paladin 4
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 14 (+2)18 (+4)
Skills Athletics +4, Religion +1
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Rich purple corundum (1200 gp). Silver pearl (50 gp). 1 Minor magic item.


Social Check DCs

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