Roland Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries lances. His long auburn hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Nature, Military, Job. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Manfred Digby, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears grey leather gloves, a grey jacket, and tight pants. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable, Persistence. Flaws: Insane. Bonds: Immigrant. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 pp.
Huru Wakefield, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black armored body suit, with a simple brown line shooting up and back down. She is physically well-built. Her black hair is still thick. She wears round tiny glasses practically rammed into her face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She served in the navy to pay for her family's outstanding loans. Her family was turned out during the war. She and her family wandered east to less war torn lands. She became a Bricklayer soon after.
Motivation: Expand her business; and she wants nothing more than to rejoin the army
Flaws: PTSD. Bonds: Job, Religious, Military. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 900 sp.
Manfred Acton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin tan vertical stripes and blue pants. He carries a battered crossbow and tarnished longsword as well. He wears his black hair up in a very large beehive style do. He has green eyes and a grey hat with a tan feather.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice, Gifted. Bonds: Attractive, Religious. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Uncommon Weapon.
Raer Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant green.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the south his family was never financially stable. Through the years after Raer was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Raer's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Raer and his spouse have recently divorced.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Secretive, Antagonistic. Bonds: Poor. Occupation: Servant
Voice: Stutters
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Halfling, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 1 Half-Plate. 1 Masterwork Light wooden shield.
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