Silent Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a worn and beaten armor. He sports a flattop fur cut. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Silent hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Silent was born the youngest of three triplets. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Artistic, Gifted. Bonds: Attractive, Military, Family. Occupation: Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +5
Possessions: 130 gp.
Valafar Allure, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with deerstalker hat. He keeps his long white hair kept up in a rat tail. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Rich. Occupation: Junk Dealer
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Red spinel (150 gp). 1 Masterwork Common Ranged Weapon.
Dariff Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of crossbows on her belt, each one with a aquamarine on the hilt. She has done her best to style her auburn hair to look like a famous performer. She has several tiny aquamarine earrings on each ear.
Personality: She never swears and excessively uses polite adverbs when speaking. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To unite with her sister; and doesn't want to be a seamstress and was forced into it by her family
Ideals: Fighting, Optimist, Gifted. Bonds: Rich, Family. Occupation: Seamstress
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. Silver pearl (130 gp). Star rose quartz (80 gp).
Roondar Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a longbow. His red hair is drawn into a tight pony tail with a cross scrunchie. His hazel eyes peer out from beneath his deerstalker blue hat.
Personality: Overbrimming with self-confidence, Roondar isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is obsessed with a lost civilization.
History: Roondar was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Roondar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Ploughman soon after.
Motivation: Half-Orc compassion; and further expansion of business
Ideals: Impeccable. Flaws: Racist. Bonds: Adventurer, Poor, Job. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Unvera Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses like a well dressed Slave Trader does. Her hair is auburn and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is overprotective of those who hire her services. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Unvera grew up listening to her mother's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She's also a talented Baker, but doesn't like to broadcast it.
Motivation: To clean up the streets; and wishes to resurrect an old love
Bonds: Job, Attractive, Guardian, Adventurer, In love. Occupation: Slave Trader
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
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