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NPC Generator

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Advanced [show]


Thea Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing colorful clothing, dressed as a Bounty Hunter. She wears a feathered hat to cover her moderate length brown hair. Her green eyes dart from person to person.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a font of random trivia from the lore and stories she has discovered

History: She was born to a criminal king-pin and mafia family Thea was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Thea decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: She feels that her past leaves her morally obligated to help; and marry her brother to traveling adventurers

Ideals: Logical. Bonds: Attractive, Criminal record, Job, Family. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Thea Glenfellow, Female Halfling Warlock 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 200 sp.


Social Check DCs


Windy Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown tunic with green highlights, and long black pants that bunch up around her shoes. She carries with her a set of axes on her belt, each one with a emerald on the hilt. She keeps her beige fur in a flapper bob. She has a tattooed face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to make almost anything out of random pieces of junk.

History: Born in a small village she learned the ways of the warrior from her mother. Her arcane abilities were realized during a raid on her village. She is searching for what she claims is her rightful reward.

Motivation: A deep hatred of dire rats; and she desires power and/or immortality

Ideals: Fighting, Joker, Gifted. Bonds: Adventurer, Enemies. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Windy Thunder, Female Tabaxi Warrior 2
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)13 (+1) 12 (+1)19 (+4)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 390 gp. 1 Half-Plate.


Social Check DCs


Ermina Hastings, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a grey coat over a tan low-cut shirt, and a broad hat upon her head, and is pretty ugly. She wears a broad hat to cover her moderate length blonde hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Ermina isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born a particularly ugly child, much to the horror of her parents. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has drifted from career to career and currently works as a Priest.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Impeccable, Justice, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ermina Hastings, Female Human Adept 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs


Shivering In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a robe, a symbol of strength around her neck, and a shortbow on her belt. She wears her orange fur down. Her yellow eyes lackadaisically let the world flow into them.

Personality: She acts crazy and hedonistic. She is afraid of women and trembles around them

History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is content.

Ideals: Fighting, Athletic. Flaws: Hedonist, Shy, Mundane. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Shivering In the Morning, Female Tabaxi Monk 3
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Silver pearl (90 gp). Rose (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Flask Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. She wears her gray fur down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Prone to second guessing herself, she comes off as nervous. She is a ruthless business woman, a trait she acquired from her father.

History: Flask was raised in a hard working conservative environment. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She now mingles about in high society.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Flask Timber, Female Tabaxi Expert 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp. Eye agate (6 gp).


Social Check DCs

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