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NPC Generator

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Advanced [show]


Balam Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His dark red hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: Balam was born in the south. At a young age he loved to build and create. Balam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his brother; and doesn't want to be a marshal and was forced into it by his family

Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Nature, Family. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Balam Vice, Male Tiefling Rogue 2
Medium (6'3") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills History +1, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 900 sp.


Social Check DCs


Elizabeth Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Mortician does, and sports empty pouches on her belt. Her head has been shaved. Her eyes are amber and beady.

Personality: She is a Mortician first and foremost. She believes firmly that knowledge should be universal. She uses divination through singing.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She used her abilities to travel the world and help people.

Motivation: Expand her business; and to be a gardener again

Ideals: Gifted, Fighting, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Elizabeth Erenaeth, Female Half-Elf Expert 2
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)17 (+3) 15 (+2)11 (+0)
Skills Arcana +5, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Ignan, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Ilga Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She very much looks the part of a Dyer. Her silver hair is cut jaggedly and amateurishly. Her eyes are a pleasant violet.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her necromantic abilities were realized during a raid on her village. She ran away from her former home and has been making her living as a Dyer for the past few years.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Ilga Ainsworth, Female Half-Orc Ranger 2
Medium (4'9") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 9000 cp. Moss agate (13 gp). Amethyst (120 gp). Golden pearl (120 gp). 1 Average lock.


Social Check DCs


Pelt Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown wide-brimmed hat and brown clothes. He is muscular with a powerful set of arms. His white fur is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He has never given up on his dancing dream.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Logical, Artistic. Bonds: Attractive, Nature, Adventurer. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Pelt Of Winter, Male Tabaxi Aristocrat 2
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp. White pearl (40 gp). Banded agate (15 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gurdis Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown coat over a red low-cut shirt, and a broad hat upon her head. Her broad hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are blue.

Personality: Gurdis wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gurdis was raised in a hard working conservative environment. Her first spouse was a Knight, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She then took over the family business and is one of the better Seamstress for hire.

Motivation: To reunite with her absent father.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Job, Family. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Gurdis Gorunn, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Abyssal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1000 sp. Aquamarine (300 gp). Black pearl (300 gp). 2 Smokesticks.


Social Check DCs

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