Aura Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He is generally shirtless and showing off his tattooed chest. His Stetson hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south, but his parents moved at a very young age to the east. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has set out to sabotage the competition.
Motivation: He wants revenge against goblins; and many goblins want him driven away
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Enemies, Job. Occupation: Barber
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Amber (120 gp).
Hubert Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many white ritualistic tattoos. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Hubert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content.
Ideals: Opinionated. Flaws: Mundane, Disease, Insomniac. Bonds: Poor. Occupation: Ploughman
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 17 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Onyx (80 gp). Black pearl (200 gp). 1 Half-Plate.
Edge Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears suspenders and pastel workpants. Her shirt is red, and she wears a heavy pastel leather apron most of the time. She wears a broad hat to cover her moderate length brown fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not trust anyone and sleeps with one eye open.
History: Edge was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Assassin for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new assassin responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Dondon Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His head has been shaved. He has violet eyes and a white hat with a green feather.
Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments
History: He got into the Guard business at a young age. His mother was a soldier and died while he was still young. Dondon was left his mother's suit of armor and trained in its use and care. He struck the Guard job and began his own company from there.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Guard
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Lapis lazuli (14 gp). 1 Silk rope.
Cecily Hayhurst, Female Human [Permalink]
Personal [hide]
Description: Standing 5'5", this woman wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her red hair is well kept. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Cecily would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and her religion dominates her actions
Flaws: Antagonistic. Bonds: Attractive, Military, Religious, Debt. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp.
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