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Advanced [show]


Tervaround Sympony, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a large tan jacket. She has wavy chestnut hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is mildly Gnome supremacist, though she does not identify as such. Flattery will make her almost putty in your hands.

History: Born in the east to a Map Maker, Tervaround learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A deep hatred of orcs; and tabaxi compassion

Flaws: Racist, Selfish, Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Tervaround Sympony, Female Gnome Fighter 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Sylvan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Uraim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light brown in addition to tight pants, and a wedding ring on his right hand. His auburn hair is lengthy. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: When he was but 3 years old his parents immigrated from the south. Uraim was born on a far southern mountains where he grew up under the tutelage of his father, an expert Navigator. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: In love, Immigrant, Rich. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Uraim Deepdelver, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 1900 sp. 4 Antitoxin.


Social Check DCs


Pandjed Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. His bronze crest is matted, messy, and big. He has gold eyes.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Pandjed was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and further expansion of business

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Job. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Pandjed Orexijandilin, Male Dragonborn Wizard 4
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)14 (+2) 19 (+4)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 14
Languages Common, Ignan, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 24000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Three In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a pastel poncho over her likewise colored trousers and shirt. She carries a battered dagger and tarnished nunchaku as well. Her fur, while still mostly red, has prominent grey streaks. She has a tattooed face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Butcher, who enjoyed hunting, Three was taken on many hunting expeditions. Her father was a mechanic, and taught her how to fix just about anything. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Three In the Storm, Female Tabaxi Sorcerer 3
Medium (5'2") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Sannl Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fighting clothing, which leaves very little to the imagination. She has black hair. Her fierce blue eyes like to dwell on things.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sannl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Sannl Rubyeye, Female Dwarf Fighter 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 sp.


Social Check DCs

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