Baelitae Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a faded coat and loose pants complete with deerstalker hat. She is bald on top and has large white tufts of hair around her ears. Her thin eyebrows rest above her beady brown eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Sold as a small child to a slaver, Baelitae was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Sabotage a competitor; and meet up once more with her childhood friend
Flaws: Ugly. Bonds: Job, Immigrant, Mentor, Adventurer. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 12 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 800 sp. 1 Bullseye lantern.
Radomir Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a tight fitting white shirt and pants. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is golden and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: Prone to second guessing himself, he comes off as nervous. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small island village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: An old rival family wants him found; and he uses money and sex appeal to get what he needs
Flaws: Shy. Bonds: Rich, Attractive, Family, Nature. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
Mantus Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a black coat over a brown low-cut shirt, and a broad hat upon his head. He wears a broad hat to hide his balding. His gold eyes peer out from beneath his broad black hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of a Masseuse, who enjoyed hunting, Mantus was taken on many hunting expeditions. Mantus was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mantus decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption; and meet up once more with his childhood friend
Ideals: Optimist. Bonds: Adventurer, Nature, Criminal record. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1100 sp. 1 Half-Plate.
Tawna Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears a white coat over a brown low-cut shirt, and a broad hat upon her head. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Tawna isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a poor family in the city she treasured whatever gifts she got. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by goblins. Tawna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Insane, Fearful. Bonds: Poor, Enemies. Occupation: Mercenary
Voice: Boston accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 800 sp. 1 Masterwork manacles.
Oriff Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She prefers to wear grey pants and tee shirts. She wears her brown hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is almost excessively polite to everyone, even when angry. She can't help but pocket interesting objects she comes across
History: Born in a small village she learned the ways of the warrior from her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: A rival would like her out of the picture.
Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Criminal record, Rich. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Aquan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 80 gp. 1 Silver holy symbol.
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