Thodris Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery, and carries quarterstaffs. She keeps her auburn hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also has developed a complete distrust of the Soapmaker profession.
History: Born in the north to a Detective, Thodris learned a great deal about her mother's area of expertise. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thodris took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She has achieved small success as a Detective.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Bonds: Guardian, Job, Nature. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 40 gp.
Olunt Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear grey pants and tee shirts. His blonde hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the south to a Farmer, Olunt learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Olunt took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He has achieved small success as a Farmer.
Motivation: Wants to have a good time and be beloved; and he has decided he is irredeemable
Ideals: Optimist. Flaws: Fearful. Bonds: Job, Nature, Criminal record. Occupation: Farmer
Voice: Whispers
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 sp.
Kasdeya Pain, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her silver hair is heavily combed to the left. Her eyes are silver and beady.
Personality: Eccentric and domineering, Kasdeya will drive conversation. She uses divination through singing.
History: Born to a pair of adventurers, Kasdeya grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Halfling artifacts is her passion.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Herbalist
Voice: Spits and sputters
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 70 gp.
Korinn Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears dark leathers with embroidery. Her green crest is singed and shortened. Her otherwise smooth face is marked with small tiny scars.
Personality: She is fixated on the number 48. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Korinn was born in the east. At a young age she loved to build and create. While studying, she fell in love. They married and had a daughter. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wishes to resurrect an old love; and to share knowledge with the world
Ideals: Persistence. Flaws: Ugly, Insane, Forgetful. Bonds: In love. Occupation: Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 200 gp.
Mozikth Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who is typically in his Jeweler uniform, he is not a threatening figure. His crest is red and very short. This red eyed southerner is not easily forgotten.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the south his family was never financially stable. He helped his father out around the business and became quite the natural. He has worked as a Jeweler like his father before him.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Logical. Flaws: Shy, Depressed. Bonds: Job, Poor. Occupation: Jeweler
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp. 2 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
