Rimmon Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a faded coat and loose pants complete with feathered hat. His red hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Rimmon isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Rimmon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Athletic, Impeccable, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4 Tanglefoot bags.
Don Clifford, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and dresses like a well dressed Tanner does. His right hand appears badly burned and disfigured. His top hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gray.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He receives visions of the future at random moments
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Dilettante, but he got bored and became a Tanner. He has drifted from career to career and currently works as a Tanner.
Motivation: Sabotage a competitor; and to be a dilettante again
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Tanner
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Shifting Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears baggy pastel pantaloons and a grey scarf. Her deerstalker hat is riddled with cuts and holes. Her eyes are yellow and catlike.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is skeptical of what others tell her and is slow to trust.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Military. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp.
Ombul Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple red robe with yellow stripes complete with hood. His black hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Spy business.
History: He was born in the east, but his parents moved at a very young age to the west. Ombul was born on a far eastern plains where he grew up under the tutelage of his father, an expert Spy. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ombul was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Money/treasure; and a deep hatred of orcs
Ideals: Joker, Persistence. Bonds: Immigrant, Enemies, Rich. Occupation: Spy
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 130 gp.
Fargrim Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish silver hair is in a traditional bowl cut. He has hazel eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.
History: Born in the south his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Courier for the past few years.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting, Athletic, Professionalism. Bonds: Job, Poor. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 10000 cp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
