Morana Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many green ritualistic tattoos. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her blonde hair in a flapper bob. Her fierce hazel eyes like to dwell on things.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Morana studied abroad. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Morana took refuge in the ruined castle and found the beat up bastard sword and armor she uses now. She hasn't been sleeping well lately.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Nature, Debt. Occupation: Ruler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Red garnet (70 gp). 1 Breastplate.
Zykroff Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a fancy black dress. Her bronze crest is braided into rings. She tend to wears goggles to shield her eyes.
Personality: Zykroff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She enjoys reading and quiet.
History: She served in the navy to pay for her family's outstanding loans. When Zykroff reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Extrovert, Logical. Bonds: Attractive, Military. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 5000 cp. 1 Half-Plate. 1 Half-Plate. 1 Buckler.
Ellyjoybell Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'3" and has the majority of her body covered in plate. Her right hand appears badly burned and disfigured. She has wavy golden hair. She wears round tiny glasses practically rammed into her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth she was tutored by a cruel and relentless mentor. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She feels threatened by others.
Flaws: Shy, Fearful. Bonds: Mentor. Occupation: Junk Dealer
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. 1 Smokesticks.
Beloril Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple grey robe with yellow stripes complete with hood. He has done his best to style his white hair to look like a famous performer. This hazel eyed westerner is not easily forgotten.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When he was but 5 years old his parents immigrated from the west. Beloril was born on a far western desert where he grew up under the tutelage of his father, an expert Laborer. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend
Ideals: Joker, Optimist. Bonds: Attractive, Immigrant, Military. Occupation: Laborer
Voice: French accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp. Jade (90 gp).
Erdan Petrie, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is red, silky, and of moderate length. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Erdan studied abroad. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Slave. Occupation: Spy
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!