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NPC Generator

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Advanced [show]


Veloptima Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is afraid of women and trembles around them

History: Born in the west her family was never financially stable. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She used her abilities to travel the world and help people.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Insomniac, Shy. Bonds: Poor, In love. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Veloptima Ironhide, Female Gnome Aristocrat 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. Malachite (14 gp).


Social Check DCs


Thamuz Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he has a large green mantle and cape that has been intricately interwoven into his blue robe. His hair is purple and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Thamuz is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Thamuz was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Thamuz's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Gifted. Flaws: Insomniac, Depressed, Antagonistic. Bonds: Rich. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Thamuz Conviction, Male Tiefling Commoner 1
Medium (6'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Red-brown spinel (110 gp).


Social Check DCs


Bertram Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His Stetson hat is riddled with cuts and holes. He has violet eyes.

Personality: Calm and collected, he is a well trained Adventurer. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Job, Slave. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Bertram Netyoive, Male Half-Elf Ranger 2
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 340 gp. 1 Hourglass.


Social Check DCs


Osah Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears light armors faded through time and improper care. She has a hunchback. She has white hair. Her eyes are black and she is always smoking a pipe.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Osah Cheer, Female Tiefling Ranger 1
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp. Red-brown spinel (110 gp).


Social Check DCs


Rimple Ningel, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and dresses well, typically a more casual-formal manner. His hair is auburn and very short. His eyes are a pleasant hazel.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich southern family. When Rimple reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Rich, Military. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Rimple Ningel, Male Gnome Aristocrat 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 1100 sp.


Social Check DCs

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