Zedaar Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He prefers to wear green pants and tee shirts, and his gloved hand is found clutching a pickaxe. His crest is white, silky, and of moderate length. His skin is flawless and his red eyes scan people very quickly.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is afraid of women and trembles around them
History: Zedaar was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him; and he uses money and sex appeal to get what he needs
Ideals: Impeccable, Persistence. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Stableman
Voice: Boston accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
Possessions: 4000 cp. A life-sized copper and silver statuette of a cockatrice. (20 gp).
Ozyman Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He carries a battered pickaxe and tarnished quarterstaff as well. His tied-back hair is auburn. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of brigands.
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Ethereal Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'9", this woman prefers to wear brown pants and tee shirts. Her orange fur is heavily combed to the left. This blue eyed southerner is not easily forgotten.
Personality: While she acts the brute, she is far gentler than she would appear. She is an amazing painter.
History: Ethereal lived on a farm with her father, near the main road leading to a nearby town. Through the years after Ethereal was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Ethereal's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To end her boredom; and find a way to reverse the transformation of her sister
Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 12000 cp. Chalcedony (20 gp). Malachite (9 gp).
Cumpen Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female very much looks the part of a Knight. She is tall, broad shouldered and powerfully built. She keeps her blonde hair in a pixie cut. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is calm most of the time but flees social interaction. She also hits on women, regardless of circumstances.
History: She was always a brilliant, if unscrupulous mind. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants her loneliness to end; and she's in love
Ideals: Logical. Flaws: Shy, Insane. Bonds: Job, Has a crush. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Auran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Orryn Welber, Male Gnome [Permalink]
Personal [hide]
Description: This western man wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His clothes are grease stained in places. He keeps his silver hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also hits on women, regardless of circumstances.
History: His father raised him in a mountain cabin. Orryn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He would like to get married and retire; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Poor, Immigrant, Has a crush, Nature. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Average lock. 1 Disguise kit. 1 Healer’s kit.
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