Mozikth Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Merchant. He has a penchant for wearing a ring with an oversized jet on his left hand. He keeps his gold crest in a pixie cut. His gold eyes lackadaisically let the world flow into them.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Merchant business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Merchant soon after.
Motivation: Wants to open a new tavern; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 100 gp.
Murook Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses in black turtlenecks beneath a grey coat with brown slacks. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is drawn into a tight pony tail with a skull scrunchie. She has gleaming, smiling violet eyes.
Personality: Murook is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to loving parents in a slum to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Magnifying glass.
Symma Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a tan suit, brown shirt, and tan tie. She has a moderate pudge and is not very fit. She has wavy auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Symma abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Fighting. Bonds: Nature, Rich, Adventurer. Occupation: Brewer
Voice: Spanish accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. Pink pearl (40 gp). Bloodstone (20 gp).
Theriatis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears blue painted combat armor at almost all times. His golden hair is cut jaggedly and amateurishly. He has gray eyes and a blue hat with a yellow feather.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated, Logical. Flaws: Ugly, Insane. Occupation: Gardener
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 50 pp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (300 gp).
Shava Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has moderate length auburn hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in a small forest village. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Sage they were divorced and she won custody of their daughter. She worked as a Beggar, and she later adopted a second daughter.
Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion
Flaws: Ugly, Secretive. Bonds: Poor, Family, Nature. Occupation: Beggar
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Coral (80 gp). Violet garnet (500 gp). 1 Spyglass. 1 Healer’s kit.
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