Dûgz Axton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His brown hair is knotted and matted. His hazel eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Dûgz hails from a village terrorized by gnolls. In his 12th year, his parents were killed by a gnolls raid, leaving Dûgz alone in the world. After a stint in an orphanage, he was adopted. During his travels, Dûgz and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dûgz discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dûgz fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy, Disease. Bonds: Enemies, Adventurer, Rich. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
Great Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown coat over a green low-cut shirt, and a Stetson hat upon his head. He carries a battered hammer and tarnished halberd as well. He has styled his red fur well, parting it to the right. His face is covered beneath a completely black helmet.
Personality: He speaks before he thinks and is too direct. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family Great was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Great decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac
Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Criminal record. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: Just what you see.
Gaaki Sutherland, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is chestnut and very short. Her eyes are brown.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She is the product a well kept family trust fund and as such has never really known need. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption
Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Nature, Criminal record. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Hirrathak Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his ceremonial dagger ready. His crest is scarlet and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To prove his worth to the world; and he is greedy
Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Rich, Military. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Kelter Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears an entirely red suit with brown socks and a vest with buckled shoes. He sports a flattop hair cut. His blue eyes are slightly larger than normal.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast island. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: He's attracted to the PC; and he's in love
Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Nature, Has a crush. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp. Rock crystal (70 gp).
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