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Advanced [show]


Vlorn Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. He has wavy golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Vlorn has worked very hard to control his curse. Recently the stress of being a Butcher has made it difficult for him to sleep.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Disease, Insomniac. Bonds: Attractive, Job, Enemies. Occupation: Butcher

Voice: Gruff and masculine

Attributes [hide]

Vlorn Wiseacre, Male Halfling Commoner 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 16 (+3)17 (+3)
Skills Investigation +2, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp. Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Gomory Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown costume with the symbols of the sun god on his torso. His brown hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Ugly, Greedy. Bonds: Rich, Family. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Gomory Marlee, Male Human Adept 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)17 (+3) 9 (-1)13 (+1)
Skills Perception +1, Religion +5
Senses Passive Perception 15
Languages Common, Celestial, Ignan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Faral Floshem, Female Elf [Permalink]

Personal [hide]

Description: She dresses in tan turtlenecks beneath a yellow coat with green slacks. She carries with her a set of hammers on her belt, each one with a jet on the hilt. Her hair is short and auburn. She is baby faced.

Personality: Stoic and calm, she prefers to meditate than take action. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the north her family was never financially stable. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.

Motivation: She desires power and/or immortality.

Ideals: Fighting, Disciplined. Bonds: Has a crush, Adventurer, Poor. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Faral Floshem, Female Elf Aristocrat 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)8 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Edge Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears bulky brown painted plate armor. Her fur is short and lavender. She has gleaming, smiling yellow eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The war was a terrible time for her, and Edge does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A powerful necromancer made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Mentor, Adventurer. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Edge Thundercloud, Female Tabaxi Barbarian 2
Medium (4'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)17 (+3) 11 (+0)16 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 3000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Pyra Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a clover on it. Her chestnut hair is long and unkept. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not believe in violence as a means to an end. She is a dedicated Stableman but believes her peers are too gung-ho.

History: Pyra lived on a farm with her mother, near the main road leading to a nearby town. After coming to the age of reason, Pyra took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and find a way to reverse the transformation of her sister

Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Pyra Bedlam, Female Tiefling Adept 2
Medium (4'7") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 12 (+1)18 (+4)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Gnome, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1500 sp.


Social Check DCs

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