Fargrim Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a small hat to hide his balding. He has a tattooed face.
Personality: He loves telling others what to do and how they should feel about things. He is an amazing painter.
History: He was born in the east, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Athletic, Opinionated, Gifted. Flaws: Greedy. Bonds: Immigrant, Adventurer. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 4000 cp. 1 Breastplate.
Traulam Amakiir, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She dresses well, typically a more casual-formal manner. Her golden hair is wavy and long. She wears crescent spectacles with a black brim.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not believe in violence as a means to an end. She is a dedicated Banker but believes her peers are too gung-ho.
History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by orcs. Traulam was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She wants revenge against orcs; and a deep hatred of orcs
Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Mentor, Enemies. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp. Banded agate (16 gp).
Bendoo Shelby, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is well dressed, constantly wearing a white suit, red shirt, and yellow tie. She has chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Calm and collected, she is a well trained Beggar. She is afraid of women and trembles around them
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Mercenary, but she got bored and became a Beggar. She's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Expand her business; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Shy. Bonds: Job, Military, Criminal record. Occupation: Beggar
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp).
Tippletoe Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is lengthy. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She never swears and excessively uses polite adverbs when speaking. She cannot resist a sob story and will often dote over anyone who has one.
History: Tippletoe was born with her father's beautiful face. A few years later when the north was not economically sound they moved to her current location. She now spends her time doing works of charity.
Motivation: Wants to have a good time and be beloved; and to reunite with her old friends
Ideals: Optimist, Philantrophist. Bonds: Immigrant, Attractive, Adventurer. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Terran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 pp. 1 Masterwork Common Melee.
Roge Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy white suit. His blonde hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A true patriot, Roge would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Roge lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Military, Family, Immigrant. Occupation: Cook
Voice: American accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 2000 cp. Tourmaline (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
