Joan Charlton, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 6'1" and wears a robe, a symbol of luck around her neck, and a monstrous two handed axe on her belt. Her moppish blonde hair is in a traditional bowl cut. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Joan enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: From birth she was tutored by a cruel and relentless mentor. She was taken from her home at a very young age. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and retire the richest woman in the south
Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: Mentor, Slave. Occupation: Fortune-teller
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp. Golden pearl (160 gp).
Keyleth Horineth, Female Elf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She wears a colorful flower in her brown hair. Her fierce blue eyes like to dwell on things.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Keyleth lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Doesn't want to be a Navigator and was forced into it by her family; and marry her sister to traveling adventurers
Ideals: Optimist, Logical. Bonds: Attractive, Family, Enemies. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 40 pp. 1 Magnifying glass. 1 Superior lock. 1 Masterwork Musical instrument.
Cecily Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she dresses well, typically a more casual-formal manner. Her hair is white and curly. Her eyes are a pleasant blue.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: The child of a Ruler, who enjoyed hunting, Cecily was taken on many hunting expeditions. Cecily liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Cecily and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and obtaining odd cultural human artifacts is her passion
Flaws: Selfish, Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Barrister
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. Large well-done wool tapestry (300 gp). 1 Banded mail.
Jezean Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman has a large green mantle and cape that has been intricately interwoven into her white robe. She is muscular with a powerful set of arms. She keeps her green crest in a flapper bob. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is witty, but her monotone delivery comes off as unnerving She works hard and plays hard.
History: She was raised in a island tribe. There was a wharf not far from home where she often wandered off to fish. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Regain custody of her daughter; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Hedonist. Bonds: Nature, Adventurer, Family. Occupation: Mason
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.
Vaina Amastacia, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a weathered and beat up set of banded mail beneath an oversized blue coat, and is pretty ugly. She has styled her auburn hair well, parting it to the right. Her otherwise smooth face is marked with small tiny scars.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the north, but her parents moved at a very young age to the west. She was an apprentice working in her mother's forge. She left for the north, certain she would find work there.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 400 sp. Chrysoberyl (130 gp). 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!