Eida Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'11" and is wearing the road beaten gear of a warrior. She sports brown long hair. Her amber eyes lackadaisically let the world flow into them.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She got into the Tanner business at a young age. Her mother was a mechanic, and taught her how to fix just about anything. She has set out to sabotage the competition.
Motivation: She seems to be bored by most things; and further expansion of business
Ideals: Fighting, Persistence. Flaws: Mundane, Antagonistic. Bonds: Mentor, Job. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 sp. 1 Simple lock.
Shifting Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. His fur, while still mostly cinnamon, has prominent grey streaks. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Shifting lived on a farm with his mother, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's since become an addict/alcoholic.
Motivation: To protect his home; and an old rival family wants him found
Ideals: Joker. Flaws: Addict. Bonds: Family, In love, Guardian. Occupation: Architect
Voice: Nasally tone
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 40 pp. 1 Masterwork Artisan’s tools.
Valanthe Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She wears tan trousers with white and tan striped suspenders. She wears various colorful collared shirts, and she perpetually has her glaive ready. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears an eyepatch.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies, Rich. Occupation: Mayor
Voice: Australian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 6000 cp.
Spear Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears an entirely brown suit with grey socks and a vest with buckled shoes, and a wedding ring on her right hand. Her fur is red and curly. Her eyes are copper.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to fit into much smaller and tighter spaces than normal.
History: Born in the south her family was never financially stable. Spear was born on a far southern forest where she grew up under the tutelage of her mother, an expert Mayor. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: Secretive. Bonds: In love, Poor, Immigrant. Occupation: Mayor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 310 gp. Obsidian (4 gp). Jade (60 gp). Brown-green garnet (60 gp). 1 Masterwork Common Ranged Weapon.
Thea Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has a large red mantle and cape that has been intricately interwoven into her tan robe. Her hair is white and curly. Her eyes, though not visible through her cowl, are green.
Personality: She is witty, but her monotone delivery comes off as unnerving Flattery will make her almost putty in your hands.
History: She was born in a small forest village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She has achieved small success as a Shepherd.
Motivation: She is unsatisfied with her job.
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Nature, Job. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. Pink pearl (140 gp).
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