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Advanced [show]


Althaea Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a long black ponytail with little hanging trinkets. She is very pretty but has cold, dead eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a Sellsword, her mother struggled to pay the bills. After coming to the age of reason, Althaea took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Althaea and her spouse have recently divorced.

Motivation: Wants to work out more often; and she has passion for adventuring and risk

Ideals: Athletic, Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Althaea Casilltenirra, Female Elf Adept 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Werydd Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a long, brown cloak. Her hair is long and chestnut with streaks of blonde, and is pulled back with small brown clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Werydd was born in the east. At a young age she loved to build and create. She worked as a nervous Spice Merchant and found it very stressful. She now spends her time doing works of charity.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Ideals: Philantrophist, Persistence. Bonds: Nature, Job, Criminal record. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Werydd Strongheart, Female Dwarf Aristocrat 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 20 (+5)10 (+0) 14 (+2)6 (-2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 700 sp.


Social Check DCs


Barfa Ashton, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, white cloak and is in decent physical shape. He wears his brown hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to make almost anything out of random pieces of junk.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Barfa was born on a far western mountains where he grew up under the tutelage of his mother, an expert Sellsword. After a long history of fighting, Barfa and his spouse have recently divorced.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Immigrant, Family. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Barfa Ashton, Male Half-Orc Fighter 1
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 14 (+2)7 (-2)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Orryn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears blue painted combat armor at almost all times. His hair, while still mostly blonde, has prominent grey streaks. His eyes are amber and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Orryn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Orryn was left his father's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Joker. Bonds: Military, Slave. Occupation: Navigator

Voice: German accent

Attributes [hide]

Orryn Murnig, Male Gnome Rogue 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)11 (+0) 19 (+4)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Pog Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears dark leathers with embroidery. With a patchy brown beard and wild brown hair. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. Pog abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Depressed. Bonds: Mentor, Adventurer. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pog Nackle, Male Gnome Adept 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)9 (-1) 16 (+3)14 (+2)
Skills Athletics +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 100 gp.


Social Check DCs

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