Adrie Othronus, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has moderate length brown hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Adrie was raised in a hard working conservative environment. Adrie was born on a far southern forest where she grew up under the tutelage of her father, an expert Marshal. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Marshal responsibilities is difficult.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 360 gp.
Astar Art, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Scribe, his father struggled to pay the bills. He found a children's book about a Tiefling Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Gifted. Flaws: Ugly, Addict, Forgetful. Bonds: Poor, Adventurer. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Brakka Windsor, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a simple white robe with tan stripes complete with hood. Her whole body is exceptionally muscular. She sports a flattop hair cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: A deeply religious woman she believes everything happens for a reason. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Brakka was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Laborer for the past few years.
Motivation: To be a Actor again.
Flaws: Impulsive. Bonds: Immigrant, Attractive, Religious, Job. Occupation: Laborer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. Amethyst (80 gp). 1 Banded mail.
Daar Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her rusty crest is kept up in a ponytail inside a broad hat. Her eyes are gold and catlike.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She can't help but pocket interesting objects she comes across
History: From birth she was tutored by a cruel and relentless mentor. Daar was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Daar decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Daar managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Flaws: Terse. Bonds: Rich, Criminal record, Mentor. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 16 (+3) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Celestial, Druidic
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. 1 Half-Plate.
Siffress Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is cut short. She has gray eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not trust anyone and sleeps with one eye open.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: To get a good night's sleep; and marry her brother to traveling adventurers
Ideals: Gifted, Artistic. Flaws: Insomniac. Bonds: Adventurer, Family. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!