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Advanced [show]


Duergath Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears baggy grey pantaloons and a blue scarf, marred by teas. His long silver hair is drawn into a two foot long braid. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the north. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of brigands; and someone believes him a fraud

Flaws: Ugly, Shy, Secretive. Bonds: Poor, Enemies. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Duergath Ironfist, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 350 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Matilda Ryland, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown tunic with pastel highlights, and long blue pants that bunch up around her shoes. Her hair is red and curly. She has a tattooed face.

Personality: She snorts whenever she laughs or is feeling confident. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Matilda studied abroad. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was always very intelligent and has formed a secret society of specialists.

Motivation: She's repulsed by the PC; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Ugly, Antagonistic, Secretive. Bonds: Adventurer. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Matilda Ryland, Female Human Paladin 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)11 (+0) 18 (+4)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 80 gp.


Social Check DCs


Helja Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears her red hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.

Motivation: To reunite with her old friends; and to get a good night's sleep

Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Helja Ungart, Female Dwarf Paladin 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Donella Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A 3'6" eastern woman, she is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her black hair, when down, is lengthy. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her father was called into army service. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: She has decided she is irredeemable.

Flaws: Selfish. Bonds: Attractive, Adventurer, Military, Criminal record. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Donella Murnig, Female Gnome Paladin 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Large well-done wool tapestry (300 gp).


Social Check DCs


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is greasy and uncared for. His eyes, though not visible through his cowl, are brown.

Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: John hails from a village terrorized by brigands. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to protect his home

Flaws: Ugly, Shy, Insane. Bonds: Military, Enemies, Guardian. Occupation: Bather

Voice: Stutters

Attributes [hide]

John Livingstone, Male Human Ranger 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp.


Social Check DCs

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