Andry Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her auburn hair is well kept. Her thin eyebrows rest above her beady gray eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She also has developed a complete distrust of the Shepherd profession.
History: Born to a Shepherd, her mother struggled to pay the bills. A few years later when the north was not economically sound they moved to her current location. She now owns her own business.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Fisher
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp.
Mindartis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Assassin. His hair is long and auburn with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Assassin and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants to get laid; and doesn't want to be a assassin and was forced into it by his family
Flaws: Disease. Bonds: Has a crush, Job, Rich, Family. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Ignan, Auran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Grisha Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a black costume with the symbols of the four houses of cards on his torso. His golden hair is lengthy and is close to two feet long. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He would rather hide behind his crafts than deal with other people.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his writing dream.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is terrified, and will act out of fear
Ideals: Justice, Artistic, Gifted. Flaws: Ugly, Shy. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 140 pp.
Mordai Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a custom-built plate barding that's adorned with green lining and desert motifs. His chestnut hair is braided into rings. His eyes are red.
Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his father.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Mordai was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He wants to get laid; and he wants revenge against gnolls
Ideals: Entrepeneur. Bonds: Religious, Criminal record, Enemies, Has a crush. Occupation: Bather
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 70 gp. Eye agate (12 gp).
Juliana Mori, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a fancy grey dress. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Healer father left her crippled. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Juliana never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Doesn't want to be a Mortician and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Joker, Logical. Flaws: Disease. Bonds: Attractive, In love, Family. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp.
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