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NPC Generator

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Advanced [show]


Lerissa Chant, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. Her whole body is exceptionally muscular. Her hair is white, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: The child of eastern immigrants she idolized her father. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Dwarven people; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Racist, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Lerissa Chant, Female Tiefling Druid 1
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)16 (+3) 17 (+3)11 (+0)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Goblin, Sylvan, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 90 gp.


Social Check DCs


Dee Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she is well dressed, constantly wearing a red suit, white shirt, and green tie. Her black hair is wavy and long. She has several tiny topaz earrings on each ear.

Personality: She is very quiet and rarely speaks above a whisper. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a pair of adventurers, Dee grew up listening to her mother's many stories. She has had some formal music training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Dee Warmwater, Female Halfling Commoner 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Athletics +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Serpent Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her yellow fur is thinning but still full. Her eyes are likewise yellow.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born into a rich family. In her 15th year, her parents were killed by a dire rats raid, leaving Serpent alone in the world. After a stint in an orphanage, she was adopted. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has money and likes to spend it; and she wants to meet her childhood hero

Ideals: Justice, Philantrophist. Bonds: Rich, Enemies, Adventurer. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Serpent Treat, Female Tabaxi Rogue 2
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp. 1 Chain shirt.


Social Check DCs


Názkûga Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized opal on his right hand. He has dyed his greying black hair a little too much giving a sharp black color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Názkûga isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is skeptical of what others tell him and is slow to trust.

History: Názkûga was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Insane, Shy. Bonds: Rich, Attractive. Occupation: Server

Voice: Stutters

Attributes [hide]

Názkûga Cholmondeley, Male Half-Orc Rogue 2
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Animal Handling +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 280 gp. Silver comb with moonstones (400 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Kite Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His orange fur is knotted and matted. He has several tiny emerald earrings on each ear.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is lazy and tries to find solutions quickly.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He uses money and sex appeal to get what he needs; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Lazy. Bonds: Attractive, Rich, Enemies. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kite Of Clay, Male Tabaxi Expert 1
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs

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