Katherine Fawcett, Female Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this northern woman wears a faded coat and loose pants complete with feathered hat. She has done her best to style her golden hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Katherine was born the youngest of three triplets. A few years later when the west was not economically sound they moved to her current location. She has since lost track of the people in her past.
Motivation: Wants to work out more often; and seeks redemption
Ideals: Athletic, Justice. Bonds: Criminal record, Family, Immigrant. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. 1 Masterwork Heavy steel shield.
Lerissa Rage, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a faded coat and loose pants complete with small hat. She wears a small hat to cover her moderate length blue hair. Her skin is flawless and her gold eyes scan people very quickly.
Personality: A deeply religious woman she believes everything happens for a reason. Energy wise she seems alert and responsive.
History: Lerissa was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Miner and was forced into it by her family; and to reunite with her absent mother
Ideals: Professionalism. Bonds: Attractive, Religious, Family. Occupation: Miner
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Celestial, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Hunter Snape, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear grey tank tops with yellow pants. He has a silver handlebar mustache and slicked back silver hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Unemployed father left him crippled. He left for the west, certain he would find work there.
Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Immigrant, Attractive. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 50 gp.
Isabella Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Tanner. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She has done her best to style her blonde hair to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of eastern immigrants she idolized her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Tanner.
Motivation: She is greedy; and further expansion of business
Flaws: Ugly, Impulsive. Bonds: Job, Rich, Immigrant. Occupation: Tanner
Voice: Slurs words
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. Onyx (40 gp). Coral (80 gp). Aquamarine (900 gp).
Art Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is typically in her Locksmith uniform. Her gray fur is heavily combed to the right. Her eyes are likewise amber.
Personality: While she acts the brute, she is far gentler than she would appear. She is afraid of women and trembles around them
History: She was born in the east. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She has drifted from career to career and currently works as a Locksmith.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Locksmith
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
